
Since Mass Effect games are supposed to be role playing and team building games, this means the game loses all credibility as a role-playing game. The characters of Mass Effect:Andromeda are uninteresting, quite ugly, badly animated and sometimes annoying. Enemies can and do frequently spawn up in the air and get stuck there, side tasks remain incomplete and weird NPC animations which make no sense whatsoever are quite frequent throughout the game. Gamers realised that this line of dialogue was created in an attempt to somehow explain the missing facial animation for this character! Summary.

Addison proceeds to utter the line "my face is tired".

When you first meet Addison she has wide open eyes that don't even blink and has no facial expression whatsoever. Facial animations are terrible, example: Director Addison, an important character who the protagonist comes into contact with in the beginning of the game. This in my opinion means the player is without control and his or her decisions are rather meaningless. When you are presented with a choice to do one thing or another, almost every single time this results in no difference whatsoever and will not affect the ending of the game or even the immediate circumstances after the choice has been made.
#Mass effect andromeda mac walters professional#
Almost all the casual responses result in cheesy one-liners and the professional choices are very similar in their intent, just without the 'humor'.

Dialogue options in Mass Effect:Andromeda are very lacklustre with most situations only allowing 2 choices, either casual or professional. Additionally, the female Ryder suffers from very strange facial animations which are often highly inappropriate considering the situations she is in, an example of this would be smiling while talking about the recent death of someone she cared deeply for. The male Ryder appears as handsome as his real life counterpart, Steven Brewis, while the female Ryder is quite ugly and nothing like her real life counterpart, Jayde Rossi. Like the previous games of the Mass Effect franchise, the design of Andromeda's protagonist characters are based upon real life models, both of which, as you would assume, are good looking people.
